NVIDIA logo

Mechanical Solution Engineer, Robotics

Robotics
Apply Now

Opens Workday in a new tab

About this role

We are seeking hands-on Mechanical Engineer in Solutions Architecture Team to support the design and development of robotic hardware systems, with a focus on mechanism design and mechatronics integration. This role will contribute to rapid prototyping, iteration, and validation of mechanical subsystems, particularly for end-effectors and robotic assemblies. You’ll collaborate with Gear Lab Team known for influential work in multimodal foundation models, large-scale robot learning, embodied AI, and physics simulation, pushing the frontier of humanoid robotics.

What you'll be doing:

  • Design and develop mechanical components and assemblies for robotic systems, with emphasis on mechanisms and transmissions

  • Contribute to end-effector and gripper design, including kinematics, packaging, and integration with actuators and sensors

  • Prototype and iterate designs using rapid fabrication methods (3D printing, off-the-shelf components, vendor-fabricated parts)

  • Collaborate with electrical and software engineers to integrate motors, sensors, and control systems

  • Perform basic analysis and validation of designs (tolerance, strength, failure modes, etc.)

  • Generate clear CAD models, drawings, and documentation for fabrication and assembly

  • Support lab build, test, and debugging of hardware systems

What we need to see:

  • Bachelor’s or Master’s degree in Mechanical Engineering or related field with over 4 years' working experience

  • Strong fundamentals in mechanical design, including mechanisms, linkages, gear trains, and actuation systems

  • Experience with robotic systems, mechatronics, or precision mechanical design

  • Proficiency in CAD (e.g., Onshape, SolidWorks, Fusion 360, or similar)

  • Familiarity with motors, transmissions, and basic control concepts

  • Understanding of design for manufacturing (DFM) and tolerance stack-up

  • Hands-on experience building and debugging physical hardware

Ways to stand out from the crowd:

  • Experience with end-effectors or gripper design

  • Familiarity with cable-driven systems, compliant mechanisms, or underactuated designs

  • Experience working with vendors for CNC, sheet metal, or additive manufacturing

  • Exposure to sensors (encoders, force/torque, tactile) and their integration

  • Basic programming or scripting for testing and data collection

Skills & Technologies

Apply Now

Opens Workday in a new tab

Job Details

Company
NVIDIA
Category
Robotics
Posted
October 18, 2026
Source freshness
Seen on employer source 11h ago

About NVIDIA

NVIDIA's robotics and autonomous vehicle division develops Isaac Sim, Omniverse, and the DRIVE platform for Physical AI development. They provide the compute infrastructure that powers the entire industry.

View company profile

Get Physical AI job alerts

Get new Physical AI jobs and hiring updates in your inbox.

Free. Unsubscribe whenever you like.

Similar Physical AI roles

More open roles matched by shared skills, category, or company.